Author: Jason Thibeault
Linear Programming, in the context of content consumption, is video content that being consumed by the viewer, where the viewer does not have control of the viewing timeline, i.e., the programming is pre-scheduled for the viewer, i.e., the viewer does not select which program to watch once having selected a . . . Read more
Live content is video content that is primarily meant to be watched as it is happening. Examples include a live sports game, a live news conference, etc. Viewer consumption of live content occurs using both linear programming (see Linear Programming) as well as on-demand programming (see On-Demand Programming).
File captured from a linear channel and ready for exporting to an external system for editing purposes. Capture initiated by the operator of the service.
Asset captured from a linear channel and transferred to a VOD catalog. Capture initiated by the operator of the service.
Hardware and/or software which functions to distribute network traffic among a pool of servers, either locally or globally scoped, according to different policies which could be for example, the location or the load of a server.
Load balancing is, as the name suggests, generally instituted to balance load among a set of resources. It is a specific case of load sharing. In the CDN space this might mean balancing load within a single CDN or it might relate to balancing load across multiple CDNs.
Load sharing is the practice of splitting utilization among a pool of resources. It can be implemented in an equal (“balanced”) fashion or one in which balance is not an objective.
See 4G.
Machine learning uses training datasets to learn and develop models that can be used to perform analysis and/or develop predictions based on past observations within the training set.
The term metadata means simply, data about the data. It is how one set of data is used to describe other data. Metadata falls into several primary categories including: Descriptive, Business, and Technical.