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Adaptive Bitrate
Application Programming Interface
Common Media Application Format
Common Media Client Data
Common Media Server Data
Content Delivery Network
Coordinated Universal Time
Digital Rights Management
Encoder Boundary Point
Event Message

Category: Mobile

Third Generation Mobile Network

Third generation of Mobile Networks, also called UMTS (Universal Mobile Telecommunications System). This generation finally achieved data rates enabling SD streaming over mobile (at least 200 Kbps).

Fourth Generation Mobile Network

Fourth generation of mobile networks, also called LTE (Long Term Evolution). This generation helped deliver high-speed and a lower latency, permitting the delivery of HD content via streaming in a stable way.

Fifth Generation Mobile Network

Fifth generation of mobile networks. The idea is to increase bandwidth, decrease latency and enable new video use cases such as VR, AR or 4K streaming.

Multi-Access Edge Computing

Technique to allow a UE (User Equipment) to access services which are hosted close to the serving base station. It brings application hosting from centralized data centers down to the network edge to be closer to consumers. Goal is to achieve an efficient service delivery through the lower end-to-end latency

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