Network Time Protocol
Network Time Protocol is a protocol used to synchronize the clocks of computers or other devices within a network.
Network Time Protocol is a protocol used to synchronize the clocks of computers or other devices within a network.
High level view of video streaming workflow for live content.
Third generation of Mobile Networks, also called UMTS (Universal Mobile Telecommunications System). This generation finally achieved data rates enabling SD streaming over mobile (at least 200 Kbps).
Fourth generation of mobile networks, also called LTE (Long Term Evolution). This generation helped deliver high-speed and a lower latency, permitting the delivery of HD content via streaming in a stable way.
Fifth generation of mobile networks. The idea is to increase bandwidth, decrease latency and enable new video use cases such as VR, AR or 4K streaming.
Amount of data that flows from Point A to Point B within the network over a certain period of time
A server that provides Domain Name Service (DNS) resolution. Primarily for mapping human-significant names to IP addresses. There are some other data/functions enabled by DNS as well.
A server used for temporary storage of content in multiple locations close to the viewer clients.
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